Numbered apps
Give a HUGE List of Numbered apps because some people don't now ANY of the numbered apps number!
-
Jackson Newell commented
f=stamp('@fill1',2000)
m=stamp('@mario',300,820,200)
size=150
speed=200
c=stamp('@aim',size)
function drag() {
c.move (x,y,speed)
c.aim(x,y)
}
m.tap=pow
sound('mario') -
ian mcleod commented
how do you do red carpet im 9 year old
-
yooo commented
1111(secret)
-
Person commented
5437 magic eyes
-
Person commented
1219
-
yooo commented
hi people
-
anonymous commented
fill('road')
item = stamp('present3',400,400,500)function drag() {
wand.move(x,y)
trail = stamp('flare',x,y,200)
trail.size(0,1000)
}function untouch() {
sound('boom')
item.change('foot ball')
item.size(700,1000)
item.rotate(360,1000)
item.move(384,512,1000)
} -
anonymous commented
fill('road')
item = stamp('present3',400,400,500)function drag() {
wand.move(x,y)
trail = stamp('flare',x,y,200)
trail.size(0,1000)
}function untouch() {
sound('boom')
item.change('foot ball')
item.size(700,1000)
item.rotate(360,1000)
item.move(384,512,1000)
} -
amir commented
thus is a fun game copy and paste
fill('hills2')
function platform(i) {
y = i * 300
p = stamp('platform',375,i*300,220)
p.startY = y
}
repeat(platform, 4)hero = stamp('plumber',385,750,300)
function touching() {
if (x > hero.x) {
hero.change('plumber')
} else {
hero.change('plumber2')
}
hero.move(x,y,500)
}
altitude = 0
power = 50
gravity = 4
speed = power
score = 0function obstacles() {}
function death() {}function scroll(block) {
block.move(block.x,block.startY+altitude)
if (block.y > 1100) {
block.startY = block.startY-990-random(200)
block.move(random(800),block.y)
}
}function loop() {
speed = speed - gravity
altitude = altitude + speed
find('platform').forEach(scroll)
if (speed < 0 && hero.hits('platform')) {
speed = power
sound('jump2')
stamp('pow',hero.x,hero.y)
hero.move(hero.x,hero.y-20)
}
obstacles()
if (speed < -100) {
death()
}
}coin = stamp('coin',500,500)
coin.startY = 500
baddie = stamp('poop',700,150,100)
baddie.startY = 150
function obstacles() {
scroll(coin)
scroll(baddie)
if (speed < 0 && hero.hits(coin)) {
speed = power * 2
score = score + 1
sound('coin')
}
if (hero.hits(baddie)) {
death()
}
}function death() {
stamp('coin',300)
text(score,375,350,150,'impact','center')
loop = null
touching = null
hero.move(DOWN,2000,1000)
sound('flush')
}
song('brothers') -
rabon commented
all all all
-
rabon commented
do do do
-
rabon commented
5555
-
rabon commented
1111
-
rabon commented
2222
-
Anonymous commented
2222 is one but it dosent rlly work
-
Brianna commented
give me more codes for bitsbox plz!
-
Anonymous commented
1111 is the best
-
Anonymous commented
NONE OF THESE WORK!!!!!!!!!!!!!!!!!!!
(ok maybe some)
-
Myracle commented
8930 - Fingerprint Detective (again, it doesn't just have the code there or tell you what to do.)
-
Anonymous commented
1111(it is a secret app)